42 lines
964 B
Plaintext
42 lines
964 B
Plaintext
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void main()
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{
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object oTarget;
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object oSpawn;
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location lTarget;
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object oPC = GetEnteringObject();
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if (!GetIsPC(oPC)) return;
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if (GetItemPossessedBy(oPC, "crownedhelm")== OBJECT_INVALID)
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return;
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if (!GetIsPC(oPC)) return;
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int DoOnce = GetLocalInt(OBJECT_SELF, GetTag(OBJECT_SELF));
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if (DoOnce==TRUE) return;
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SetLocalInt(OBJECT_SELF, GetTag(OBJECT_SELF), TRUE);
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oTarget = GetWaypointByTag("WP_SPn_Malfus");
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lTarget = GetLocation(oTarget);
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oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "malfus", lTarget);
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oTarget = oSpawn;
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AssignCommand(oTarget, ActionStartConversation(oPC, ""));
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oTarget = GetWaypointByTag("WP_SPn_Malfus");
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lTarget = GetLocation(oTarget);
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oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "beardireboss001", lTarget);
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oTarget = oSpawn;
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//AssignCommand(oTarget, ActionStartConversation(oPC, ""));
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oTarget = GetObjectByTag("malfdoor");
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AssignCommand(oTarget, ActionCloseDoor(oTarget));
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SetLocked(oTarget, TRUE);
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DestroyObject(OBJECT_SELF);
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}
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