Lankhmar_PRC8/_module/nss/ent_spk_mhdh1.nss
Jaysyn904 ebc0c6a9b2 Initial commit
Initial commit [v9.7]
2025-04-03 12:54:47 -04:00

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void main()
{
// Get the creature who triggered this event.
object oPC = GetEnteringObject();
// Only fire for (real) PCs.
if ( !GetIsPC(oPC) || GetIsDMPossessed(oPC) )
return;
// Only fire once.
if ( GetLocalInt(GetModule(), "DO_ONCE__" + GetTag(OBJECT_SELF)) )
return;
SetLocalInt(GetModule(), "DO_ONCE__" + GetTag(OBJECT_SELF), TRUE);
// Have the PC perform a sequence of actions.
AssignCommand(oPC, ClearAllActions());
// Have the PC say something.
AssignCommand(oPC, SpeakString("Two long trestle tables flanked by benches occupy this room. Standing candelabras, coated in dripped wax, stand unlit about the area."));
// Have the PC say something.
DelayCommand(4.5, AssignCommand(oPC, SpeakString("The tables are littered with pewter plates and wooden goblets. Barrels, small boxes, and modest sacks are stacked in the southeast corner.")));
}