Lankhmar_PRC8/_module/nss/earthquake.nss
Jaysyn904 ebc0c6a9b2 Initial commit
Initial commit [v9.7]
2025-04-03 12:54:47 -04:00

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void main()
{
object oPC = GetEnteringObject();
effect eVFX;
// Apply a visual effect.
eVFX = EffectVisualEffect(VFX_COM_CHUNK_STONE_MEDIUM);
ApplyEffectToObject(DURATION_TYPE_INSTANT, eVFX, oPC);
if (!GetIsPC(oPC))return;
int DoOnce = GetLocalInt(OBJECT_SELF,GetTag(OBJECT_SELF));
if (DoOnce==TRUE)return;
SetLocalInt(OBJECT_SELF,GetTag(OBJECT_SELF),TRUE);
ApplyEffectToObject(DURATION_TYPE_INSTANT,EffectVisualEffect(VFX_FNF_SCREEN_SHAKE),oPC);
PlaySound("as_na_rockfallg2");
AssignCommand(oPC,ClearAllActions());
AssignCommand(oPC,ActionPlayAnimation(ANIMATION_LOOPING_DEAD_FRONT,1.0,999.0));
}