65 lines
1.8 KiB
Plaintext
65 lines
1.8 KiB
Plaintext
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#include "nw_i0_generic"
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#include "x0_i0_partywide"
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void main()
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{
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object oTarget;
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object oSpawn;
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location lTarget;
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int nInt;
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object oPC = GetPCSpeaker();
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// Give 10 experience (to party) to the PC.
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GiveXPToAll(oPC, 10);
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oTarget = GetWaypointByTag("WP_SPn_Mageguild");
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lTarget = GetLocation(oTarget);
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oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "thsblackwizard", lTarget);
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oTarget = oSpawn;
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SetIsTemporaryEnemy(oPC, oTarget);
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AssignCommand(oTarget, ActionAttack(oPC));
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AssignCommand(oTarget, DetermineCombatRound(oPC));
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oTarget = GetWaypointByTag("WP_SPn_Mageguild");
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lTarget = GetLocation(oTarget);
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oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "thmasterthief", lTarget);
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oTarget = oSpawn;
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SetIsTemporaryEnemy(oPC, oTarget);
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AssignCommand(oTarget, ActionAttack(oPC));
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AssignCommand(oTarget, DetermineCombatRound(oPC));
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oTarget = GetWaypointByTag("WP_SPn_Mageguild");
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lTarget = GetLocation(oTarget);
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oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "thievesguilds001", lTarget);
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oTarget = oSpawn;
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SetIsTemporaryEnemy(oPC, oTarget);
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AssignCommand(oTarget, ActionAttack(oPC));
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AssignCommand(oTarget, DetermineCombatRound(oPC));
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oTarget = GetWaypointByTag("WP_SPn_Mageguild");
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lTarget = GetLocation(oTarget);
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oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "guard", lTarget);
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oTarget = oSpawn;
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SetIsTemporaryEnemy(oPC, oTarget);
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AssignCommand(oTarget, ActionAttack(oPC));
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AssignCommand(oTarget, DetermineCombatRound(oPC));
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oTarget = GetObjectByTag("malfdoor");
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SetLocked(oTarget, FALSE);
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AssignCommand(oTarget, ActionOpenDoor(oTarget));
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oTarget = GetObjectByTag("GuildMage");
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nInt = GetObjectType(oTarget);
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if (nInt != OBJECT_TYPE_WAYPOINT) ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_SUMMON_MONSTER_1), oTarget);
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else ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_SUMMON_MONSTER_1), GetLocation(oTarget));
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DestroyObject(oTarget, 2.0);
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}
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