Lankhmar_PRC8/_module/nss/cnv_spn_klprtl.nss
Jaysyn904 ebc0c6a9b2 Initial commit
Initial commit [v9.7]
2025-04-03 12:54:47 -04:00

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void main()
{
object oTarget;
object oSpawn;
location lTarget;
int nInt;
object oPC = GetPCSpeaker();
oTarget = GetWaypointByTag("WP_KPrtl");
lTarget = GetLocation(oTarget);
oSpawn = CreateObject(OBJECT_TYPE_PLACEABLE, "portal001", lTarget);
oTarget = oSpawn;
//Visual effects can't be applied to waypoints, so if it is a WP
//the VFX will be applied to the WP's location instead
nInt = GetObjectType(oTarget);
if (nInt != OBJECT_TYPE_WAYPOINT) DelayCommand(0.5, ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_IMPLOSION), oTarget));
else DelayCommand(0.5, ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_IMPLOSION), GetLocation(oTarget)));
oTarget = GetWaypointByTag("WP_KPrtl");
lTarget = GetLocation(oTarget);
oSpawn = CreateObject(OBJECT_TYPE_PLACEABLE, "klprtlsnd", lTarget);
oTarget = oSpawn;
//Visual effects can't be applied to waypoints, so if it is a WP
//the VFX will be applied to the WP's location instead
nInt = GetObjectType(oTarget);
if (nInt != OBJECT_TYPE_WAYPOINT) DelayCommand(0.5, ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_IMPLOSION), oTarget));
else DelayCommand(0.5, ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_IMPLOSION), GetLocation(oTarget)));
}