33 lines
731 B
Plaintext
33 lines
731 B
Plaintext
#include "nw_i0_generic"
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void main()
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{
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object oTarget;
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object oPC = GetPCSpeaker();
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object oKyzik1 = GetObjectByTag("Kyzik1");
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ChangeToStandardFaction(oKyzik1, STANDARD_FACTION_HOSTILE);
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ActionAttack(oPC);
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oTarget = GetObjectByTag("Kyzik1");
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SetIsTemporaryEnemy(oPC, oTarget);
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AssignCommand(oTarget, ActionAttack(oPC));
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AssignCommand(oTarget, DetermineCombatRound(oPC));
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///
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object oKyziksQuasitFamiliar = GetObjectByTag("KyziksQuasitFamiliar");
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ChangeToStandardFaction(oKyziksQuasitFamiliar, STANDARD_FACTION_HOSTILE);
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ActionAttack(oPC);
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oTarget = GetObjectByTag("KyziksQuasitFamiliar");
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SetIsTemporaryEnemy(oPC, oTarget);
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AssignCommand(oTarget, ActionAttack(oPC));
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AssignCommand(oTarget, DetermineCombatRound(oPC));
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}
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