#include "nw_i0_generic" void main() { object oLordGresh2 = GetObjectByTag("LordGresh2"); ChangeToStandardFaction(oLordGresh2, STANDARD_FACTION_HOSTILE); object oPC = GetPCSpeaker(); ActionAttack(oPC); object oTarget; oTarget = GetObjectByTag("LordGresh2"); SetIsTemporaryEnemy(oPC, oTarget); AssignCommand(oTarget, ActionAttack(oPC)); AssignCommand(oTarget, DetermineCombatRound(oPC)); oTarget = GetObjectByTag("wlmbgrd1"); AssignCommand(oTarget, ActionAttack(GetObjectByTag("LordGresh2"))); oTarget = GetObjectByTag("wlmbgrd2"); AssignCommand(oTarget, ActionAttack(GetObjectByTag("LordGresh2"))); }