#include "x0_i0_partywide" void main() { object oTarget; object oSpawn; // Get the PC who is in this conversation. object oPC = GetPCSpeaker(); // Give 5 experience (to party) to the PC. GiveXPToAll(oPC, 5); oTarget = GetWaypointByTag("WP_olsentinel1"); oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "olsentinel", GetLocation(oTarget)); oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "olsentinel", GetLocation(oTarget)); oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "olsentinel", GetLocation(oTarget)); oTarget = GetWaypointByTag("WP_olsentinel2"); oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "olsentinel", GetLocation(oTarget)); oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "olsentinel", GetLocation(oTarget)); oTarget = GetWaypointByTag("WP_olsentinel3"); oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "olsentinel", GetLocation(oTarget)); oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "olsentinel", GetLocation(oTarget)); oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "olsentinel", GetLocation(oTarget)); oTarget = GetWaypointByTag("WP_olsentinel4"); oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "olsentinel", GetLocation(oTarget)); oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "olsentinel", GetLocation(oTarget)); oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "olsentinel", GetLocation(oTarget)); oTarget = GetWaypointByTag("WP_olsentinel5"); oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "olsentinel", GetLocation(oTarget)); oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "olsentinel", GetLocation(oTarget)); oTarget = GetWaypointByTag("WP_olsentinel6"); oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "olsentinel", GetLocation(oTarget)); oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "olsentinel", GetLocation(oTarget)); oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "olsentinel", GetLocation(oTarget)); oTarget = GetObjectByTag("Ellard2"); DestroyObject(oTarget, 4.0); }