#include "x0_i0_partywide" void main() { object oTarget; effect eVFX; // Get the PC who is in this conversation. object oPC = GetPCSpeaker(); // Give 50 gold (to party) to the PC. GiveGoldToAll(oPC, 50); GiveXPToAll(oPC, 10); // Destroy an object (not fully effective until this script ends). eVFX = EffectVisualEffect(VFX_FNF_SUMMON_MONSTER_2); oTarget = GetObjectByTag("Syclya2"); DelayCommand(1.0, ApplyEffectToObject(DURATION_TYPE_INSTANT, eVFX, oTarget)); DelayCommand(1.0, DestroyObject(oTarget, 3.0)); }