#include "x0_i0_partywide" void main() { object oActor; // Get the PC who is in this conversation. object oPC = GetPCSpeaker(); // Give 5 experience (to party) to the PC. GiveXPToAll(oPC, 5); // Have "Ulat" perform a sequence of actions. oActor = GetObjectByTag("Ulat"); AssignCommand(oActor, ActionMoveToObject(GetNearestObjectByTag("WP_Ulat1x"))); // Destroy an object (not fully effective until this script ends). DelayCommand(3.0, DestroyObject(GetObjectByTag("Ulat"))); }