#include "x0_i0_partywide" void main() { object oTarget; int nInt; object oItemToTake; object oPC = GetPCSpeaker(); // Give 10 experience (to party) to the PC. GiveXPToAll(oPC, 10); // Remove items from the player's inventory oItemToTake = GetItemPossessedBy(GetPCSpeaker(), "grylphkey"); if(GetIsObjectValid(oItemToTake) != 0) ActionTakeItem(oItemToTake, GetPCSpeaker()); oTarget = GetObjectByTag("Traviss"); AssignCommand(oTarget, ActionMoveToObject(GetObjectByTag("WP_Traviss"))); oTarget = GetObjectByTag("Traviss"); nInt = GetObjectType(oTarget); oTarget = GetObjectByTag("Traviss"); DestroyObject(oTarget, 3.0); oTarget = GetObjectByTag("Omphal"); AssignCommand(oTarget, ActionMoveToObject(GetObjectByTag("WP_Traviss"))); oTarget = GetObjectByTag("Omphal"); nInt = GetObjectType(oTarget); oTarget = GetObjectByTag("Omphal"); DestroyObject(oTarget, 3.0); oTarget = GetObjectByTag("Larkog"); AssignCommand(oTarget, ActionMoveToObject(GetObjectByTag("WP_Traviss"))); oTarget = GetObjectByTag("Larkog"); nInt = GetObjectType(oTarget); oTarget = GetObjectByTag("Larkog"); DestroyObject(oTarget, 3.0); }