void main() { object oTarget; object oItemToTake; object oPC = GetPCSpeaker(); // Remove items from the player's inventory oItemToTake = GetItemPossessedBy(GetPCSpeaker(), "olordsword"); if(GetIsObjectValid(oItemToTake) != 0) ActionTakeItem(oItemToTake, GetPCSpeaker()); oTarget = GetObjectByTag("graymouser"); AssignCommand(oTarget, ActionMoveToObject(oPC)); oTarget = GetObjectByTag("fafhrd"); AssignCommand(oTarget, ActionMoveToObject(oPC)); }