#include "x0_i0_partywide" void main() { object oPC = GetLastOpenedBy(); // Only fire once. if ( GetLocalInt(GetModule(), "DO_ONCE__" + GetTag(OBJECT_SELF)) ) return; SetLocalInt(GetModule(), "DO_ONCE__" + GetTag(OBJECT_SELF), TRUE); // Give 10 experience (to party) to the PC. GiveXPToAll(oPC, 10); }