void main() { // Get the PC who is in this conversation. object oPC = GetPCSpeaker(); object oSelf = OBJECT_SELF; object oTarget; // Close and lock "exitdozr1x". oTarget = GetObjectByTag("exitdozr1x"); AssignCommand(oTarget, ActionCloseDoor(oTarget)); SetLocked(oTarget, TRUE); // Cutscene functions: DelayCommand(1.5, SetCutsceneMode(oPC, FALSE)); // Destroy an object (not fully effective until this script ends). DelayCommand(2.0, DestroyObject(oSelf)); }