#include "x0_i0_partywide" void main() { object oTarget; object oPC = GetPCSpeaker(); // Give 10 experience (to party) to the PC. GiveXPToAll(oPC, 10); // Give the speaker the items CreateItemOnObject("nw_it_gem005", GetPCSpeaker(), 1); CreateItemOnObject("nw_it_gem012", GetPCSpeaker(), 1); oTarget = GetObjectByTag("Kyzik12"); DestroyObject(oTarget, 0.0); oTarget = GetObjectByTag("Krormar"); DestroyObject(oTarget, 0.0); oTarget = GetObjectByTag("Griffiths"); DestroyObject(oTarget, 0.0); }