#include "prc_class_const" //Put this script OnEnter void main() { object oPC = GetEnteringObject(); if (!GetIsPC(oPC)) return; if ((GetLevelByClass(CLASS_TYPE_DRUID, oPC)==0)&& (GetLevelByClass(CLASS_TYPE_SHAMAN, oPC)==0)&& (GetLevelByClass(CLASS_TYPE_RANGER, oPC)==0)) return; FloatingTextStringOnCreature("You see the prints that look like that strange dog's..", oPC); DestroyObject(OBJECT_SELF); }