void main() { object oTarget; object oSpawn; location lTarget; object oPC = GetEnteringObject(); if (!GetIsPC(oPC)) return; int DoOnce = GetLocalInt(OBJECT_SELF, GetTag(OBJECT_SELF)); if (DoOnce==TRUE) return; SetLocalInt(OBJECT_SELF, GetTag(OBJECT_SELF), TRUE); oTarget = GetWaypointByTag("WP_spawn_ulat"); lTarget = GetLocation(oTarget); oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "ulat1", lTarget); FloatingTextStringOnCreature("A dark-headed man in a scholar's garb picks his way across the uncertain terrain.", oPC); }