void main() { object oPC = GetEnteringObject(); if (!GetIsPC(oPC)) return; FloatingTextStringOnCreature("Rat troopers lounge and squeak among themselves.", oPC, FALSE); DelayCommand(2.0, FloatingTextStringOnCreature("The conversation is vulgar and of interest only to similarly low-minded rodents.", oPC, FALSE)); DelayCommand(4.0, DestroyObject(OBJECT_SELF)); }