void main() { object oTarget; object oPC = GetEnteringObject(); // Only fire once. if ( GetLocalInt(GetModule(), "DO_ONCE__" + GetTag(OBJECT_SELF)) ) return; SetLocalInt(GetModule(), "DO_ONCE__" + GetTag(OBJECT_SELF), TRUE); oTarget = GetObjectByTag("statue_gryph"); DestroyObject(oTarget, 0.0); }