#include "in_g_cutscene" void main() { object oPC = GetFirstPC(); GestaltStartCutscene (oPC, "ent_tower_cscene"); GestaltCameraSetup (0.0, oPC, 90.0,05.0,50.0,1.0); // 90.0,05.0,50.0,01.0 GestaltCameraCraneSmooth(0.0, 0.0,0.0,0.0,0.0, -4.0,-0.2,2.0,0.8, 5.0,30.0,oPC); // 80.0,05.5,55.0,03.0 GestaltCameraCraneSmooth(5.0, -4.0,-0.2,2.0,0.8, 0.0,0.0,0.0,0.0, 5.0,30.0,oPC); // 70.0,06.0,60.0,05.0 GestaltStopCutscene (11.0, oPC); }