//:://///////////////////////////////////////////// //:: Default On Heartbeat //:: bognar_hb //:: Copyright (c) 2001 Bioware Corp. //::////////////////////////////////////////////// /* This script will have people perform default animations. */ //::////////////////////////////////////////////// //:: Created By: Preston Watamaniuk //:: Created On: Nov 23, 2001 //::////////////////////////////////////////////// #include "NW_I0_GENERIC" void main() { // Added following code. Bruce Laplante 03/02/2003 int iEight = d8(1); int iTalkVolume = TALKVOLUME_TALK; string sDialog = " "; if(!IsInConversation(OBJECT_SELF)) { if(iEight != 0) { switch(iEight) { case 1: sDialog = "...poker..hic..."; break; case 2: sDialog = "eh?"; break; case 3: sDialog = "..need a sober potion.."; break; case 4: sDialog = "That's me game! *arp!*"; break; case 5: break; case 6: break; case 7: break; case 8: break; } ClearAllActions(); if (sDialog != " ") { ActionSpeakString(sDialog, iTalkVolume); } ActionRandomWalk(); } } }