void main() { int nInt; object oTarget; object oSpawn; object oPC = GetPCSpeaker(); SetLocalString(oPC, "shlbgse", "1"); // Spawn "gdbkshba1". oTarget = GetWaypointByTag("WP_SPn_gdbkshba1"); oSpawn = CreateObject(OBJECT_TYPE_PLACEABLE, "gdbkshba1", GetLocation(oTarget)); oTarget = GetObjectByTag("Sheelba"); //Visual effects can't be applied to waypoints, so if it is a WP //the VFX will be applied to the WP's location instead nInt = GetObjectType(oTarget); if (nInt != OBJECT_TYPE_WAYPOINT) ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_SUMMONDRAGON), oTarget); else ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_SUMMONDRAGON), GetLocation(oTarget)); DestroyObject(oTarget, 3.0); }