#include "x0_i0_partywide" void main() { object oTarget; object oSpawn; // Get the PC who is in this conversation. object oPC = GetPCSpeaker(); // Give 5 experience (to party) to the PC. GiveXPToAll(oPC, 5); // Spawn "shelling". oTarget = GetWaypointByTag("WP_SPn_Shelling"); oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "shelling", GetLocation(oTarget)); }