#include "x0_i0_partywide" void main() { object oTarget; object oSpawn; // Get the PC who is in this conversation. object oPC = GetPCSpeaker(); // Give 5 experience (to party) to the PC. GiveXPToAll(oPC, 5); SetLocalString(oPC, "qtch", "1"); // Spawn "quatch". oTarget = GetWaypointByTag("WP_SPn_Quatch"); oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "quatch", GetLocation(oTarget)); }