#include "x0_i0_partywide" void main() { object oSelf = OBJECT_SELF; // Get the PC who is in this conversation. object oPC = GetPCSpeaker(); // Cutscene functions: SetCutsceneMode(oPC, FALSE); // Give 5 XP (to party) to the PC. GiveXPToAll(oPC, 5); // Destroy an object (not fully effective until this script ends). DelayCommand(4.5, DestroyObject(oSelf)); }