/* Do Once Area Auto-Save Script Designed by Doc Halloween on July 08, 2003 with help from Jassper (who made Bioware Forums' Newbe F.A.Q Place in Area Properties then Events then OnEnter */ void main() { object oPC = GetEnteringObject(); if (!GetIsPC(oPC)) return; int DoOnce = GetLocalInt(oPC, GetTag(OBJECT_SELF)); if (DoOnce==TRUE) return; SetLocalInt(oPC, GetTag(OBJECT_SELF), TRUE); DoSinglePlayerAutoSave(); }