#include "nw_i0_plot" void main() { object oTarget; effect eVFX; // Get the PC who is in this conversation. object oPC = GetPCSpeaker(); // Cutscene functions: BlackScreen(oPC); // Cutscene functions: FadeFromBlack(oPC); // Destroy an object (not fully effective until this script ends). DestroyObject(GetObjectByTag("themapofilthm")); // Apply a visual effect. eVFX = SupernaturalEffect(EffectVisualEffect(VFX_DUR_INFERNO)); oTarget = GetObjectByTag("Brazierxnz"); ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eVFX, oTarget, 6.0); PlayOldTheme(); }