#include "x0_i0_partywide" void main() { // Get the creature who triggered this event. object oPC = GetPCSpeaker(); // Set the variables SetLocalInt(GetPCSpeaker(), "arty1", 1); // Give "artygrteky1" to the PC. CreateItemOnObject("artygrteky1", oPC); // Give 5 XP (to party) to the PC. GiveXPToAll(oPC, 5); }