void main() { object oItem; object oTarget; object oSpawn; location lTarget; object oPC = GetModuleItemAcquiredBy(); oItem = GetModuleItemAcquired(); if (!GetIsPC(oPC)) return; if (GetLocalInt(oPC, "ac_"+GetTag(oItem))) return; SetLocalInt(oPC, "ac_"+GetTag(oItem), TRUE); oTarget = oPC; lTarget = GetLocation(oTarget); oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "overlordsguard", lTarget); oTarget = oSpawn; AssignCommand(oTarget, ActionStartConversation(oPC, "")); }