{ "__data_type": "GIC ", "Creature List": { "type": "list", "value": [ { "__struct_id": 4, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 4, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 4, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 4, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 4, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 4, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 4, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 4, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 4, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 4, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 4, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 4, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 4, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 4, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 4, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 4, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 4, "Comment": { "type": "cexostring", "value": "" } } ] }, "Door List": { "type": "list", "value": [ { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "Strong Door" } }, { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "Stone Door" } }, { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "Weak Door" } }, { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "Weak Door" } }, { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "Strong Door" } } ] }, "Encounter List": { "type": "list", "value": [] }, "List": { "type": "list", "value": [] }, "Placeable List": { "type": "list", "value": [ { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Chandelier" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Chandelier" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Candelabra" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Candelabra" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Candelabra" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Wood Burning Oven" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Flame - Small" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Sphinx Statue" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Small Desk" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Plate" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Plate" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Cookpot" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Bolts of Cloth" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Bolts of Cloth" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Bolts of Cloth" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Sacks of Flour, Grain, etc." } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Bolts of Cloth" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Sacks of Flour, Grain, etc." } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Oriental Rug" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Bed - Cot" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Brazier" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Urn" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Big Vase" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Urn" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Urn" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Urn" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Urn" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Big Vase" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Big Vase" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Big Vase" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Overgrown Ruined Pillar" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Overgrown Ruined Pillar" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Urn" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Urn" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Big Vase" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Big Vase" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Big Vase" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Big Vase" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Big Vase" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Big Vase" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Big Vase" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Big Vase" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Big Vase" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Big Vase" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Big Vase" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Couch" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Ottoman" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "x0_cushions" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "x0_cushions" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "x0_cushions" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "x0_cushions" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Sphinx Statue" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Urn" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Urn" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Oriental Rug" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Oriental Rug" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "RugOriental2" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "x0_cushions" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Mist on the ground." } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Low treasure script." } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Box / Crate - 1 (Low treasure script)\r\n\r\nHardness DC: 10" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Box / Crate - 3 (Low treasure script)\r\n\r\nHardness DC: 10" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Low treasure script." } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Low treasure script." } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Invisible Object" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Invisible Object" } } ] }, "SoundList": { "type": "list", "value": [ { "__struct_id": 6, "Comment": { "type": "cexostring", "value": "" }, "PlayInToolset": { "type": "byte", "value": 1 } }, { "__struct_id": 6, "Comment": { "type": "cexostring", "value": "" }, "PlayInToolset": { "type": "byte", "value": 1 } }, { "__struct_id": 6, "Comment": { "type": "cexostring", "value": "" }, "PlayInToolset": { "type": "byte", "value": 1 } }, { "__struct_id": 6, "Comment": { "type": "cexostring", "value": "" }, "PlayInToolset": { "type": "byte", "value": 1 } }, { "__struct_id": 6, "Comment": { "type": "cexostring", "value": "" }, "PlayInToolset": { "type": "byte", "value": 1 } }, { "__struct_id": 6, "Comment": { "type": "cexostring", "value": "" }, "PlayInToolset": { "type": "byte", "value": 1 } }, { "__struct_id": 6, "Comment": { "type": "cexostring", "value": "" }, "PlayInToolset": { "type": "byte", "value": 1 } } ] }, "StoreList": { "type": "list", "value": [ { "__struct_id": 11, "Comment": { "type": "cexostring", "value": "Chapter 1" } }, { "__struct_id": 11, "Comment": { "type": "cexostring", "value": "" } } ] }, "TriggerList": { "type": "list", "value": [ { "__struct_id": 1, "Comment": { "type": "cexostring", "value": "" } } ] }, "WaypointList": { "type": "list", "value": [ { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive." } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive." } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive." } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive." } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "" } } ] } }