22 lines
619 B
Plaintext
22 lines
619 B
Plaintext
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void main()
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{
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object oActor;
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// Get the PC who is in this conversation.
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object oPC = GetPCSpeaker();
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object oSelf = OBJECT_SELF;
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// Have "Ulat" perform a sequence of actions.
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oActor = GetObjectByTag("Ulat");
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AssignCommand(oActor, ActionMoveToObject(GetNearestObjectByTag("WP_Ulat1x")));
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// Destroy an object (not fully effective until this script ends).
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DelayCommand(4.0, DestroyObject(GetObjectByTag("Ulat")));
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// Get the PC who is in this conversation.
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// Destroy an object (not fully effective until this script ends).
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DelayCommand(5.0, DestroyObject(oSelf));
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}
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