Lankhmar_PRC8/_module/uti/guildsoflankh1.uti.json

84 lines
5.3 KiB
JSON
Raw Permalink Normal View History

2025-04-03 12:54:47 -04:00
{
"__data_type": "UTI ",
"AddCost": {
"type": "dword",
"value": 20
},
"BaseItem": {
"type": "int",
"value": 74
},
"Charges": {
"type": "byte",
"value": 0
},
"Comment": {
"type": "cexostring",
"value": ""
},
"Cost": {
"type": "dword",
"value": 21
},
"Cursed": {
"type": "byte",
"value": 0
},
"DescIdentified": {
"type": "cexolocstring",
"value": {
"0": "Guilds of Lankhmar - A to E\n\nAnimal Handlers' Guild\nThis guild is a part of the Society of Joyous and Sorrowful Comedians, Rapturous Play actors, Graceful Dancers, and Melodious Songsters (Entertainers' Guild for short). \n\nThey can train animals of any size or type. Every year this guild puts on a circus to raise money. Occasionally they are called upon to perform for the Overlord.\n\n\nApothecaries, Order of -\nMembers of this guild are qualified to make balms, potions, and draughts. They are a part of the Fellowship of Physicians. On occasions they have been known to make poisons for prestigious individuals or the Assassins' Guild.\n\n\nArchitects' Guild\nAs a part of the Stone Masons' Guild, they design floor plans for buildings and other structures. By Lankhmarian law, any building higher than one story or larger than four rooms must have a floor- plan designed by the Architects' Guild. The floor plan is not necessarily used, but the guild lobbied hard for this law to draw extra revenues.\n\n\nArtificers' Guild\n\nThese skilled metal workers build intricate devices. Locks of all sorts and sizes are the majority of their trade. However, any type of mechanical device can be attempted. This guild is attached to the Blacksmiths' Guild, but occasionally works with precious metals.\n\n\nAssassins' Circle\nThis guild is a part of the Slayers' Brotherhood. There is a fine but definite distinction between a slayer and an assassin. \n\nA slayer is any hired thug that is willing to kill. An assassin murders his victim according to the specifications of the client. Usually this requires great stealth and ingenuity. No women are allowed in the Assassins' Circle.\n\n\nAstrologers' Consortium\nThe members of this guild are very independent. It is difficult to get a decision from them as a group. Normally this would result in a very low influence. However, since their profession is to predict the future, they actually have tremendous influence. \nThe guild master is usually the personal astrologer of the Overlord. This guild is attached to the Sorcerers' Guild.\n\n\nBeggars' Guild\nThe members of this guild have a sense of dignity that is unusual considering their profession. They practice and study the art of disguise and acting. Although they are a part of the Thieves' Guild, women are allowed to join the Beggars' Guild. To pacify the chauvinistic thieves, there are separate quarters for men and women.\n\n\nBlacksmiths' Guild\nThese smiths work with base metals such as iron and copper. They mostly make weapons, armor, and horse shoes. No women are allowed into the guild. Most of the guild's members dislike those of the Whitesmith's Guild because of the Whitesmiths' arrogance and sense of superiority.\n\nCarpenters' Cadre\nBy Lankhmarian law, all wooden structures higher than one story and having more than four rooms must be built by members of the Carpenters Cadre. \n\nThey contract out to the Architects' Guild for floor plans. Many times in the past this has led to bad blood between these guilds. The carpenters would rather be able to make their own floor plans, but the law (see Architects' Guild) forbids it.\n\n\nDeck Hands' Clan\nThis is a small guild in Lankhmar. There are many deck hands in the world, but few of them claim a home in any single port. Those sailors that do belong to the Deck Hands' Clan. It consists of rowers, swabbies, rig setters, etc. The higher ranks are cargo masters, and helmsmen. This guild is attached to the Starsman and Navigators Guild.\n\n\nEmbalmers' Guild\nThe members of this guild are grave diggers, pall bearers, embalmers, and funeral choreographers. They contract out to the Carpenters' Guild and the Order of Apothecaries for supplies. This guild is a part of the Fellowship of Physicians. All embalmers are considered unclean and low in the social order of the city.\n\n\nExtortioners' Guild\nAt one time this guild was attached to the Thieves' Guild. A small guild war caused them to join the Slayers' Brotherhood no masse. \n\nThis inflamed the thieves' guildmaster so much that tin
}
},
"Description": {
"type": "cexolocstring",
"value": {
"0": "",
"id": 13008
}
},
"Identified": {
"type": "byte",
"value": 1
},
"LocalizedName": {
"type": "cexolocstring",
"value": {
"0": "Guilds of Lankhmar - A to E",
"id": 13007
}
},
"ModelPart1": {
"type": "byte",
"value": 10
},
"PaletteID": {
"type": "byte",
"value": 60
},
"Plot": {
"type": "byte",
"value": 1
},
"PropertiesList": {
"type": "list",
"value": []
},
"StackSize": {
"type": "word",
"value": 1
},
"Stolen": {
"type": "byte",
"value": 0
},
"Tag": {
"type": "cexostring",
"value": "guildsoflankh1"
},
"TemplateResRef": {
"type": "resref",
"value": "guildsoflankh1"
}
}