Lankhmar_PRC8/_module/nss/take_ghelm2.nss

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2025-04-03 12:54:47 -04:00
#include "x0_i0_partywide"
void main()
{
// Get the PC who is in this conversation.
object oPC = GetPCSpeaker();
// Give 10 experience (to party) to the PC.
GiveXPToAll(oPC, 10);
// Remove items from the player's inventory
object oItemToTake;
oItemToTake = GetItemPossessedBy(GetPCSpeaker(), "goldenhelm");
if(GetIsObjectValid(oItemToTake) != 0)
ActionTakeItem(oItemToTake, GetPCSpeaker());
}