26 lines
669 B
Plaintext
26 lines
669 B
Plaintext
|
#include "prc_class_const"
|
||
|
|
||
|
|
||
|
int StartingConditional()
|
||
|
{
|
||
|
object oPC = GetPCSpeaker();
|
||
|
|
||
|
int iDivine = GetLevelByClass(CLASS_TYPE_CLERIC, oPC)
|
||
|
+ GetLevelByClass(CLASS_TYPE_ARCHIVIST, oPC)
|
||
|
+ GetLevelByClass(CLASS_TYPE_FAVOURED_SOUL, oPC)
|
||
|
+ GetLevelByClass(CLASS_TYPE_HEALER, oPC)
|
||
|
+ GetLevelByClass(CLASS_TYPE_DRUID, oPC)
|
||
|
+ GetLevelByClass(CLASS_TYPE_SHAMAN, oPC);
|
||
|
|
||
|
// Restrict based on the player's class
|
||
|
int iPassed = 0;
|
||
|
/* if(iDivine) >= 1)
|
||
|
iPassed = 1;
|
||
|
if((iPassed == 0) && (GetLevelByClass(CLASS_TYPE_DRUID, GetPCSpeaker()) >= 1))
|
||
|
iPassed = 1; */
|
||
|
if(iDivine == 0)
|
||
|
return FALSE;
|
||
|
|
||
|
return TRUE;
|
||
|
}
|