Lankhmar_PRC8/_module/nss/dmgd_avtr_mog.nss

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2025-04-03 12:54:47 -04:00
void main()
{
effect eVFX;
object oSelf = OBJECT_SELF;
// Get the PC who is in this conversation.
object oPC = GetLastDamager();
// Have us say something.
SpeakString("Enough of this! I am off for Godsland!");
// Update the party's journals.
DelayCommand(1.0, AddJournalQuestEntry("Confused with the Twain", 3, oPC));
// Destroy an object (not fully effective until this script ends).
eVFX = EffectVisualEffect(VFX_FNF_SUMMON_UNDEAD);
DelayCommand(2.0, ApplyEffectToObject(DURATION_TYPE_INSTANT, eVFX, oSelf));
DelayCommand(2.0, DestroyObject(oSelf, 3.0));
}