Lankhmar_PRC8/_module/nss/dealerstayput.nss

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2025-04-03 12:54:47 -04:00
void main()
{
if(GetCommandable(OBJECT_SELF)){
//This sets the NPC as the speaker
{
BeginConversation();
//This starts the conversation script.
}
ClearAllActions();
// Clears the actions so the NPC will not follow you with his/her eyes
int nChair = 1;
object oChair = GetNearestObjectByTag("DealerChair", OBJECT_SELF, nChair);
ActionSit(oChair);
//Sits the NPC down
}
}