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2025-04-03 12:54:47 -04:00
void main()
{
object oPC = GetEnteringObject();
if (!GetIsPC(oPC)) return;
FloatingTextStringOnCreature("A number of dancing and darting lights are evident at the end of this tunnel.", oPC, FALSE);
DelayCommand(3.0, FloatingTextStringOnCreature("Three or more tiny fissures at the cave<76>s end lead into darkness.", oPC, FALSE));
DelayCommand(4.0, DestroyObject(OBJECT_SELF));
}