34 lines
1019 B
Plaintext
34 lines
1019 B
Plaintext
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void main()
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{
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// Get the PC who is in this conversation.
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object oPC = GetPCSpeaker();
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object oTarget;
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object oSpawn;
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object oActor;
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// Have "Kree1" say something.
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AssignCommand(GetObjectByTag("Kree1"), SpeakString("Take your payment and begone, Kels."));
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// Destroy an object (not fully effective until this script ends).
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DelayCommand(0.0, DestroyObject(GetObjectByTag("Kels2_chair")));
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oTarget = GetWaypointByTag("WP_SPn_kels2_chair2");
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oSpawn = CreateObject(OBJECT_TYPE_PLACEABLE, "kels2_chair2", GetLocation(oTarget));
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// Have "Kels2" perform a sequence of actions.
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oActor = GetObjectByTag("Kels2");
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AssignCommand(oActor, ClearAllActions());
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// Have "Kels2" perform a sequence of actions.
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oActor = GetObjectByTag("Kels2");
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AssignCommand(oActor, ActionMoveToObject(GetNearestObjectByTag("kersdoor")));
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// Destroy an object (not fully effective until this script ends).
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DelayCommand(4.0, DestroyObject(GetObjectByTag("Kels2")));
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}
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