Lankhmar_PRC8/_module/nss/cnv_dstry_bhmoth.nss

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2025-04-03 12:54:47 -04:00
#include "x0_i0_partywide"
void main()
{
object oActor;
// Get the PC who is in this conversation.
object oPC = GetPCSpeaker();
// Give 100 experience (to party) to the PC.
GiveXPToAll(oPC, 100);
// Have "Behemoth" perform a sequence of actions.
oActor = GetObjectByTag("Behemoth");
AssignCommand(oActor, ActionMoveAwayFromObject(oPC));
// Destroy an object (not fully effective until this script ends).
DelayCommand(3.8, DestroyObject(oActor));
}