Lankhmar_PRC8/_module/nss/cnv_dmg_mkoshrk2.nss

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2025-04-03 12:54:47 -04:00
#include "in_g_cutscene"
void main()
{
effect eEffect;
object oTarget;
int nInt;
object oPC = GetPCSpeaker();
eEffect = EffectDamage(300, DAMAGE_TYPE_PIERCING, DAMAGE_POWER_NORMAL);
ApplyEffectToObject(DURATION_TYPE_INSTANT, eEffect, GetObjectByTag("Makoshark2"));
oTarget = GetObjectByTag("Makoshark2");
nInt = GetObjectType(oTarget);
if (nInt != OBJECT_TYPE_WAYPOINT) ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_COM_CHUNK_STONE_MEDIUM), oTarget);
else ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_COM_CHUNK_STONE_MEDIUM), GetLocation(oTarget));
// Have the PC say something.
AssignCommand(oPC, SpeakString("The flying timbers narrowly miss, and one large timber strikes Mako squarely, impaling the shark and killing him instantly."));
}