Lankhmar_PRC8/_module/nss/approach_madiea.nss

31 lines
793 B
Plaintext
Raw Permalink Normal View History

2025-04-03 12:54:47 -04:00
void main()
{
object oActor;
// Get the creature who triggered this event.
object oPC = GetEnteringObject();
// Only fire for (real) PCs.
if ( !GetIsPC(oPC) || GetIsDMPossessed(oPC) )
return;
// Abort if the local string is not exactly "1".
if ( GetLocalString(oPC, "bshfght1") != "1" )
return;
// Only fire once.
if ( GetLocalInt(GetModule(), "DO_ONCE__" + GetTag(OBJECT_SELF)) )
return;
SetLocalInt(GetModule(), "DO_ONCE__" + GetTag(OBJECT_SELF), TRUE);
// Have the PC perform a sequence of actions.
AssignCommand(oPC, ClearAllActions());
// Have "Madiea" strike up a conversation with the PC.
oActor = GetNearestObjectByTag("Madiea", oPC);
AssignCommand(oActor, ActionStartConversation(oPC));
}