Lankhmar_PRC8/_module/gic/area034.gic.json

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{
"__data_type": "GIC ",
"Creature List": {
"type": "list",
"value": [
{
"__struct_id": 4,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 4,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 4,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 4,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 4,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 4,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 4,
"Comment": {
"type": "cexostring",
"value": ""
}
}
]
},
"Door List": {
"type": "list",
"value": [
{
"__struct_id": 8,
"Comment": {
"type": "cexostring",
"value": "Stone Door"
}
},
{
"__struct_id": 8,
"Comment": {
"type": "cexostring",
"value": "Strong Door"
}
},
{
"__struct_id": 8,
"Comment": {
"type": "cexostring",
"value": "Fancy Door"
}
}
]
},
"Encounter List": {
"type": "list",
"value": []
},
"List": {
"type": "list",
"value": []
},
"Placeable List": {
"type": "list",
"value": [
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Obelisk"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Birdbath"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Brazier"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Animal Cage"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Painting on Easel"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Gnomish Contraption / Engine"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Gong"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Keg"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Pedestal"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Sphinx Statue"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Sundial"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Full Wagon"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Anvil"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Bolts of Cloth"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Bolts of Cloth"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Cauldron"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Forge"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Globe"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Hay Bundle"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Lecturn"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Sacks of Flour, Grain, etc."
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Sacks of Flour, Grain, etc."
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Sacks of Flour, Grain, etc."
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Sacks of Flour, Grain, etc."
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Sacks of Flour, Grain, etc."
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Sacks of Flour, Grain, etc."
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Sacks of Flour, Grain, etc."
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Sacks of Flour, Grain, etc."
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Sacks of Flour, Grain, etc."
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Sacks of Flour, Grain, etc."
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Scales"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Sphinx Statue"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Telescope"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "x0_cushions"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Library Desk"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Chair"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "boulder002"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Maps"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Big Vase"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Urn"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Woodpile"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Wood Burning Oven"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Well"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Bookcase 3"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Bookcase 3"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Oriental Rug"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Mist on the ground."
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "This is the trap door that will be created when the Hidden door trigger determins that the door has been found. see comments on the trigger for how to use."
}
}
]
},
"SoundList": {
"type": "list",
"value": []
},
"StoreList": {
"type": "list",
"value": [
{
"__struct_id": 11,
"Comment": {
"type": "cexostring",
"value": "Chapter 1"
}
}
]
},
"TriggerList": {
"type": "list",
"value": [
{
"__struct_id": 1,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 1,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 1,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 1,
"Comment": {
"type": "cexostring",
"value": ""
}
}
]
},
"WaypointList": {
"type": "list",
"value": [
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
}
}
]
}
}