HoS_PRC8/_mod/_module/nss/unit_fromsave.nss
Jaysyn904 04165202c0 Initial upload
Initial upload
2024-11-25 19:36:07 -05:00

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////////////////////////////////////////////////////////////////////////////////
// unit_fromsave - All steps may want to do to insure proper behavior of NPCs
// after loading a saved game.
// By Deva Winblood. Feb, 19th, 2009
////////////////////////////////////////////////////////////////////////////////
// Qlippoth commented out, qlippoth remove
void main()
{
object oMe=OBJECT_SELF;
AssignCommand(oMe,SpeakString("** react to loaded game **"));
DeleteLocalObject(oMe,"oASDest");
DeleteLocalLocation(oMe,"lASRelative");
DeleteLocalFloat(oMe,"fASLDist");
DeleteLocalInt(oMe,"nASSC");
DeleteLocalInt(oMe,"nASSR");
}