18 lines
651 B
Plaintext
18 lines
651 B
Plaintext
////////////////////////////////////////////////////////////////////////////////
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// unit_fromsave - All steps may want to do to insure proper behavior of NPCs
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// after loading a saved game.
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// By Deva Winblood. Feb, 19th, 2009
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////////////////////////////////////////////////////////////////////////////////
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// Qlippoth commented out, qlippoth remove
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void main()
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{
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object oMe=OBJECT_SELF;
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AssignCommand(oMe,SpeakString("** react to loaded game **"));
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DeleteLocalObject(oMe,"oASDest");
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DeleteLocalLocation(oMe,"lASRelative");
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DeleteLocalFloat(oMe,"fASLDist");
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DeleteLocalInt(oMe,"nASSC");
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DeleteLocalInt(oMe,"nASSR");
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}
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