HoS_PRC8/_mod/_module/nss/rh_ne_victimspwn.nss
Jaysyn904 04165202c0 Initial upload
Initial upload
2024-11-25 19:36:07 -05:00

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// rh_ne_victimspwn - Spawn script for Murder Victim
#include "x0_i0_position"
void fnPlaceGore()
{ // PURPOSE: place gore
object oBlood;
object oMe=OBJECT_SELF;
object oWP=GetNearestObjectByTag("RH_PLACEABLE_SPAWN2",oMe);
int nR;
location lLoc;
oBlood=CreateObject(OBJECT_TYPE_PLACEABLE,"gore1",GetLocation(oMe));
oBlood=CreateObject(OBJECT_TYPE_PLACEABLE,"gore14",GetLocation(oWP));
lLoc=GetStepLeftLocation(oMe);
oBlood=CreateObject(OBJECT_TYPE_PLACEABLE,"gore11",lLoc);
lLoc=GetStepRightLocation(oMe);
oBlood=CreateObject(OBJECT_TYPE_PLACEABLE,"gore6",lLoc);
} // fnPlaceGore()
void main()
{
object oMe=OBJECT_SELF;
object oWP=GetNearestObjectByTag("NPC_SPAWN1_DAY",oMe);
AssignCommand(oMe,ClearAllActions(TRUE));
AssignCommand(oMe,ActionJumpToObject(oWP));
AssignCommand(oMe,ActionPlayAnimation(ANIMATION_LOOPING_DEAD_BACK,1.0,8.5));
DelayCommand(2.0,fnPlaceGore());
}