HoS_PRC8/_mod/_module/nss/npcactdllmove.nss
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//::///////////////////////////////////////////////
//:: Name NPCACTDLLMOVE
//:: Copyright (c) 2001 Bioware Corp.
//:://////////////////////////////////////////////
/*
*/
//:://////////////////////////////////////////////
//:: Created By: Deva Bryson Winblood
//:: Created On: 10/24/2002
//:://////////////////////////////////////////////
// NPC ACTIVITIES Link Library
// nParm = Library function to call
// nParm1 = variable passed to function
// nParm2 = variable passed to function
// LIBRARY COMMANDS
// # = COMMAND
// 1 = walk circuit with no pause from nParm1 waypoint # to nParm2
// 2 = run circuit with no pause
/* NOTICE: This library is included only for backwards compatibility
the new npcactdllnm library replaces this one and has more features */
////////////////////////////////// FUNCTIONS //////////////////////////////
void MoveAroundCircuit(int nStartP,int nEndP,int nMode=FALSE)
{ // MoveAroundCircuit
string sName="WP_"+GetTag(OBJECT_SELF)+"_";
object oDest;
string sTag;
int nLoop=nStartP;
//SendMessageToPC(GetFirstPC(),"DLL("+IntToString(nStartP)+","+IntToString(nEndP)+","+IntToString(nMode)+")");
while(nLoop<nEndP+1)
{ // run circuit
if(nLoop<10) sTag=sName+"0"+IntToString(nLoop);
else sTag=sName+IntToString(nLoop);
oDest=GetObjectByTag(sTag);
if (oDest!=OBJECT_INVALID)
{ // !OI
ActionForceMoveToObject(oDest,nMode,1.0,30.0);
} // !OI
nLoop++;
} // run circuit
} // MoveAroundCircuit()
///////////////////////////// MAIN ////////////////////////////////////////
void main()
{
int nParm=GetLocalInt(OBJECT_SELF,"nParm");
int nParm1=GetLocalInt(OBJECT_SELF,"nParm1");
int nParm2=GetLocalInt(OBJECT_SELF,"nParm2");
string sParm=GetLocalString(OBJECT_SELF,"sLIBParm");
if (GetStringLength(sParm)>0)
{
SendMessageToPC(GetFirstPC(),"ERROR: npcactdllmove - is not yet converted to use with the # lib call");
DeleteLocalString(OBJECT_SELF,"sLIBParm");
}
SetLocalInt(OBJECT_SELF,"nGNBDisabled",TRUE);
SetLocalInt(OBJECT_SELF,"nGNBMaxHB",1);
//SendMessageToPC(GetFirstPC(),"======NPCACTDLLMOVE===:"+IntToString(nParm));
// call functions here
switch(nParm)
{ // switch
case 1: MoveAroundCircuit(nParm1,nParm2); break;
case 2: MoveAroundCircuit(nParm1,nParm2,TRUE); break;
default: break;
} // switch
// end call functions
ActionDoCommand(SetLocalInt(OBJECT_SELF,"nGNBDisabled",FALSE));
}