Jaysyn904 04165202c0 Initial upload
Initial upload
2024-11-25 19:36:07 -05:00

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////////////////////////////////////////////////////////////////////////////////
// dr_rd_chasmop - Door from Chasm leading to Random Dungeon.
// By Deva B. Winblood. November 15th, 2008.
////////////////////////////////////////////////////////////////////////////////
void main()
{
object oMe=OBJECT_SELF;
object oPC=GetLastUsedBy();
int nState=GetLocalInt(oMe,"nState");
object oDest=GetLocalObject(oMe,"oDest");
if (nState==0)
{ // open
SetLocalInt(oMe,"nState",1);
AssignCommand(oMe,ActionPlayAnimation(ANIMATION_PLACEABLE_OPEN,1.0,10.0));
DelayCommand(10.2,AssignCommand(oMe,ActionPlayAnimation(ANIMATION_PLACEABLE_CLOSE,1.0,10.0)));
DelayCommand(10.1,DeleteLocalInt(oMe,"nState"));
} // open
else if (nState==1&&GetIsObjectValid(oDest))
{ // jump
AssignCommand(oPC,ClearAllActions(TRUE));
AssignCommand(oPC,JumpToObject(oDest));
nState=GetLocalInt(oDest,"nState");
if (nState!=1&&GetTag(oMe)!="door_cata")
{ // open
SetLocalInt(oDest,"nState",1);
AssignCommand(oDest,ActionPlayAnimation(ANIMATION_PLACEABLE_OPEN,1.0,10.0));
DelayCommand(10.2,AssignCommand(oDest,ActionPlayAnimation(ANIMATION_PLACEABLE_CLOSE,1.0,10.0)));
DelayCommand(10.1,DeleteLocalInt(oDest,"nState"));
} // open
} // jump
}