HoS_PRC8/_mod/_module/nss/cv_gr_start.nss
Jaysyn904 04165202c0 Initial upload
Initial upload
2024-11-25 19:36:07 -05:00

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int StartingConditional()
{
object oPC=GetPCSpeaker();
string sLocation;
string sTag;
int nR;
SetLocalInt(oPC,"nGrubbinsQuest",1);
nR=d4();
if (nR==1)
{ // chasm
sTag="Chasm";
sLocation="the Chasm. It's entrance is somewhere near the woodsman's lodge which is south east of the city.";
} // chasm
else if (nR==2)
{ // Desert NE
sTag="DESNE";
sLocation="the North East section of the southern desert.";
} // Desert NE
else if (nR==3)
{ // Western Forest
sTag="WesternForest";
sLocation="the Western Forest. It is to the west towards the sea. It is near the sea town of Port Elben.";
} // Western Forest
else if (nR==4)
{ // Northern Frozen Central
sTag="FrozenNorthCentral";
sLocation="the frozen north, in it's central area. The cold northern areas are dangerous and obviously cold but, that is where the thief has gone.";
} // Northern Frozen Central
SetLocalString(oPC,"sGrubbinsQuest",sTag);
SetCustomToken(3000,sLocation);
return TRUE;
}