HoS_PRC8/_mod/_module/nss/contest_cnv_set.nss
Jaysyn904 04165202c0 Initial upload
Initial upload
2024-11-25 19:36:07 -05:00

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// contest_cnv_set
void main()
{
string sTag=GetLocalString(OBJECT_SELF,"sControl");
int nParm=GetLocalInt(OBJECT_SELF,"nParm");
object oWP=GetWaypointByTag("CONTESTANT_"+sTag);
object oNPC;
int nN;
float fD;
DeleteLocalString(OBJECT_SELF,"sControl");
DeleteLocalInt(OBJECT_SELF,"nParm");
if (GetIsObjectValid(oWP))
{ // contestant waypoint exists
SendMessageToPC(OBJECT_SELF,"Setting contestants");
nN=1;
oNPC=GetNearestCreature(CREATURE_TYPE_IS_ALIVE,TRUE,oWP,nN);
fD=GetDistanceBetween(oWP,oNPC);
while(GetIsObjectValid(oNPC)&&fD<16.0)
{ // set contestant ai
SendMessageToPC(OBJECT_SELF,"Contestant: "+GetName(oNPC));
switch(nParm)
{ // switch
case 1: { // bioware default
DeleteLocalInt(oNPC,"bCOMBAT_AI_ON");
DeleteLocalString(oNPC,"sCOMBAT_AI_TYPE");
break;
} // bioware default
case 2: { // melee
SetLocalInt(oNPC,"bCOMBAT_AI_ON",1);
SetLocalString(oNPC,"sCOMBAT_AI_TYPE","melee");
break;
} // melee
case 3: { // ranged
SetLocalInt(oNPC,"bCOMBAT_AI_ON",1);
SetLocalString(oNPC,"sCOMBAT_AI_TYPE","ranged");
break;
} // ranged
case 4: { // caster
SetLocalInt(oNPC,"bCOMBAT_AI_ON",1);
SetLocalString(oNPC,"sCOMBAT_AI_TYPE","caster");
break;
} // caster
case 5: { // summon
SetLocalInt(oNPC,"bCOMBAT_AI_ON",1);
SetLocalString(oNPC,"sCOMBAT_AI_TYPE","summon");
break;
} // summon
case 6: { // support
SetLocalInt(oNPC,"bCOMBAT_AI_ON",1);
SetLocalString(oNPC,"sCOMBAT_AI_TYPE","support");
break;
} // support
case 7: { // stealth
SetLocalInt(oNPC,"bCOMBAT_AI_ON",1);
SetLocalString(oNPC,"sCOMBAT_AI_TYPE","stealth");
break;
} // stealth
case 8: { // hold
SetLocalInt(oNPC,"bCOMBAT_AI_ON",1);
SetLocalString(oNPC,"sCOMBAT_AI_TYPE","hold");
break;
} // hold
case 9: { // flee
SetLocalInt(oNPC,"bCOMBAT_AI_ON",1);
SetLocalString(oNPC,"sCOMBAT_AI_TYPE","flee");
break;
} // flee
default: break;
} // switch
nN++;
oNPC=GetNearestCreature(CREATURE_TYPE_IS_ALIVE,TRUE,oWP,nN);
fD=GetDistanceBetween(oWP,oNPC);
} // set contestant ai
} // contestant waypoint exists
}