17 lines
704 B
Plaintext
17 lines
704 B
Plaintext
///////////////////////////////////////////////////////////////////////////
|
|
// Real Time Strategy - NWN - OnPerception modified event for units
|
|
//========================================================================
|
|
// By Deva Bryson Winblood. 03/10/2003
|
|
///////////////////////////////////////////////////////////////////////////
|
|
|
|
void main()
|
|
{
|
|
object oMe=OBJECT_SELF;
|
|
object oEnemy=GetNearestCreature(CREATURE_TYPE_PERCEPTION,PERCEPTION_SEEN,oMe,1,CREATURE_TYPE_REPUTATION,REPUTATION_TYPE_ENEMY,CREATURE_TYPE_IS_ALIVE,TRUE);
|
|
if (oEnemy!=OBJECT_INVALID)
|
|
{ // run
|
|
AssignCommand(oMe,ClearAllActions(TRUE));
|
|
AssignCommand(oMe,ActionMoveAwayFromObject(oEnemy,TRUE));
|
|
} // run
|
|
}
|