// wazoo_s0_mkfire - Make fireseeds void main() { object oPC=GetPCSpeaker(); object oItem; int nParm=GetLocalInt(oPC,"nParm"); int nLevel=GetCasterLevel(oPC); string sRes="wazoo_it_acorn"; DeleteLocalInt(oPC,"nParm"); if (nParm==2) sRes="wazoo_it_hbb"; oItem=CreateItemOnObject(sRes,oPC); SetLocalInt(oItem,"nLevel",nLevel); DelayCommand(IntToFloat(nLevel)*60,DestroyObject(oItem)); oItem=CreateItemOnObject(sRes,oPC); SetLocalInt(oItem,"nLevel",nLevel); DelayCommand(IntToFloat(nLevel)*60,DestroyObject(oItem)); oItem=CreateItemOnObject(sRes,oPC); SetLocalInt(oItem,"nLevel",nLevel); DelayCommand(IntToFloat(nLevel)*60,DestroyObject(oItem)); oItem=CreateItemOnObject(sRes,oPC); SetLocalInt(oItem,"nLevel",nLevel); DelayCommand(IntToFloat(nLevel)*60,DestroyObject(oItem)); }